Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT II
3
1
VS
(20:10, 16:20, 20:11, 20:17)
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ASTRA ZENECA
Game report
26/54 ATTACK 9/30
2.5 BLOCK 3
5/54 SERVE 0/15
42.5 OPP. ERRORS 46
76 TOTAL 58
48

ATTACK%

9

SERVE%

30

ATTACK%

0

SERVE%

Best players
MVP

Wojciech Hofman

PROJEKT II


PTS 17.5 SP 4 PTS/SP 4.38
ATTACK 17 BLOCK 0.5 SERVE 0

ATTACK%

54.84

SERVE%

0
ATTACK

Wojciech Hofman

PROJEKT II


ATTACK 17 SP 4
ATTACK/SP 4.25 ∑A 31

ATTACK%

54.84
SERVE

Paweł Kotlarz

PROJEKT II


SERVE 1/7 SP 4
SERVE/SP 0.25

DIFF%

28.57

EFFI%

-14.29

%

14.29
BLOCK

Marcin Michalak

ASTRA ZENECA


BLOCK 3 B1 3
SP 4 B2 0
BLOCK/SP 0.75
RECEPTION

Maciej Mendak

PROJEKT II


∑R 16 SP 4
∑R/SP 4

EXACT%

75

PERF%

62.5

EFFI%

62.5

%

75
DIG

Jarosław Sadowski

PROJEKT II


DIG 4 SP 4
DIG/SP 1 ∑D 6
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Wojciech Hofman 17.5 4 17 4 4 1 5 55 31 0 1 0 1 3 2 1 5 2 1 0 67 11 0 1
Maciej Mendak 8 4 5 1 3 1 1 45 11 1 0 2 4 12 1 10 2 2 2 0 75 63 3 0
Michał Mendak 4 4 2 0 1 0 1 50 4 0 0 2 3 14 3 1 3 3 0 0 57 14 0 3
Paweł Kotlarz 4 4 2 1 2 1 2 25 8 1 0 1 1 3 2 0 0 0 0 0 0 0 0 0
Jarosław Sadowski 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 5 2 4 35 18 4 2
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Michalak 12 4 9 1 9 0 6 36 25 3 0 0 0 7 1 3 5 10 1 2 38 14 1 1
Sylwia Pytel 0 4 0 1 4 0 0 0 5 0 0 0 0 6 1 0 0 1 0 0 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)