Game summary

Hala na ul.Felińskiego 15, Boisko A -

drużyny z miejsc 2-3

PLL LOT
3
2
VS
(17:20, 20:18, 20:12, 16:20, 15:11)
Share
BOŚ Green Team
Game report
21/54 ATTACK 26/66
5 BLOCK 3
7/55 SERVE 6/45
55 OPP. ERRORS 46
88 TOTAL 81
39

ATTACK%

13

SERVE%

39

ATTACK%

13

SERVE%

Best players
MVP

Michał Miernowski

PLL LOT


PTS 16 SP 5 PTS/SP 3.2
ATTACK 12 BLOCK 0 SERVE 4

ATTACK%

42.86

SERVE%

18.18
ATTACK

Łukasz Kulas

BOŚ Green Team


ATTACK 8 SP 5
ATTACK/SP 1.6 ∑A 18

ATTACK%

44.44
SERVE

Łukasz Kulas

BOŚ Green Team


SERVE 3/15 SP 5
SERVE/SP 0.6

DIFF%

40

EFFI%

6.67

%

20
BLOCK

Mariusz Kaczmarek

PLL LOT


BLOCK 3 B1 3
SP 5 B2 0
BLOCK/SP 0.6
RECEPTION

Michał Gruszczyński

PLL LOT


∑R 9 SP 4
∑R/SP 2.25

EXACT%

77.78

PERF%

33.33

EFFI%

77.78

%

77.78
DIG

Wojtek Płochocki

BOŚ Green Team


DIG 3 SP 5
DIG/SP 0.6 ∑D 3
Stats
PLL LOT
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Michał Miernowski 16 5 12 1 8 1 6 43 28 0 0 4 3 8 7 5 1 3 1 1 55 45 1 2 0
Mariusz Kaczmarek 7 5 2 0 1 0 0 67 3 3 0 2 0 12 1 1 2 5 2 1 27 9 1 1 0
Tomasz Filus 6 2 5 2 2 0 3 42 12 1 0 0 0 3 0 2 1 2 0 1 50 33 1 1 0
Michał Gruszczyński 4 4 2 1 7 0 0 20 10 1 0 1 1 10 1 3 4 2 0 0 78 33 0 2 0
Ewa Sampolińska 0 2 0 0 1 0 0 0 1 0 0 0 2 0 0 0 1 1 0 2 25 0 0 0 0
BOŚ Green Team
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Radosław Bosek 15 5 11 6 4 1 4 42 26 1 0 3 1 10 4 5 7 8 3 3 46 19 3 1 0
Łukasz Kulas 12 5 8 1 6 0 3 44 18 1 0 3 3 7 2 9 1 3 1 2 63 56 3 1 0
Wojtek Płochocki 8 5 7 3 4 6 2 32 22 1 0 0 0 11 1 1 1 5 1 0 25 13 3 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error