Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT II
3
0
VS
(20:13, 20:16, 20:15)
Share
PKP INTERCITY
Game report
25/81 ATTACK 18/58
5 BLOCK 2.5
3/39 SERVE 2/30
27 OPP. ERRORS 21.5
60 TOTAL 44
31

ATTACK%

8

SERVE%

31

ATTACK%

7

SERVE%

Best players
MVP

Andrzej Zubrzycki

PKP INTERCITY


PTS 12 SP 3 PTS/SP 4
ATTACK 11 BLOCK 1 SERVE 0

ATTACK%

34.38

SERVE%

0
ATTACK

Piotr Jonasz

PROJEKT II


ATTACK 8 SP 3
ATTACK/SP 2.67 ∑A 17

ATTACK%

47.06
SERVE

Cezary Kopeć

PKP INTERCITY


SERVE 2/6 SP 2
SERVE/SP 1

DIFF%

50

EFFI%

33.33

%

33.33
BLOCK

Piotr Jonasz

PROJEKT II


BLOCK 3 B1 3
SP 3 B2 0
BLOCK/SP 1
RECEPTION

Maciej Mendak

PROJEKT II


∑R 15 SP 3
∑R/SP 5

EXACT%

80

PERF%

40

EFFI%

80

%

80
DIG

Piotr Jonasz

PROJEKT II


DIG 10 SP 3
DIG/SP 3.33 ∑D 13
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Jonasz 11 3 8 3 2 1 3 47 17 3 0 0 0 6 0 1 5 1 1 0 75 13 10 3 0
Maciej Mendak 9 3 9 6 7 1 4 33 27 0 0 0 3 5 0 6 6 3 0 0 80 40 7 3 0
Paweł Kotlarz 7 3 5 7 9 2 2 20 25 1 0 1 2 9 0 0 0 0 1 0 0 0 2 2 0
Jarosław Sadowski 6 3 3 0 7 0 2 25 12 1 0 2 1 10 0 0 1 1 2 0 25 0 3 2 0
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Andrzej Zubrzycki 12 3 11 8 6 2 5 34 32 0 2 0 1 4 0 1 3 2 0 1 57 14 7 0 0
Cezary Kopeć 8 2 5 2 3 0 3 38 13 1 0 2 1 3 0 1 3 1 1 0 67 17 1 0 0
Maciej Ograbek 2.5 2 2 2 2 1 0 29 7 0 1 0 0 6 0 0 1 0 1 1 33 0 2 0 0
Dorota Nawrocka 0 3 0 1 5 0 0 0 6 0 0 0 2 11 0 1 4 4 3 1 38 8 4 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error