Game summary

Hala na ul.Felińskiego 15, Boisko B -

BNP PARIBAS
0
3
VS
(9:20, 17:20, 8:20)
Share
AICON X-RAY
Game report
2/7 ATTACK 22/48
0 BLOCK 3
0/11 SERVE 6/50
32 OPP. ERRORS 29
34 TOTAL 60
29

ATTACK%

0

SERVE%

46

ATTACK%

12

SERVE%

Best players
MVP

Tomasz Ochnik

AICON X-RAY


PTS 7 SP 2 PTS/SP 3.5
ATTACK 5 BLOCK 2 SERVE 0

ATTACK%

35.71

SERVE%

0
ATTACK

Zbigniew Martyński

AICON X-RAY


ATTACK 3 SP 2
ATTACK/SP 1.5 ∑A 4

ATTACK%

75
SERVE

Zbigniew Martyński

AICON X-RAY


SERVE 2/8 SP 2
SERVE/SP 1

DIFF%

25

EFFI%

25

%

25
BLOCK

Tomasz Ochnik

AICON X-RAY


BLOCK 2 B1 2
SP 2 B2 0
BLOCK/SP 1
RECEPTION

Tomasz Ochnik

AICON X-RAY


∑R 4 SP 2
∑R/SP 2

EXACT%

50

PERF%

0

EFFI%

50

%

50
DIG

Tomasz Rychlica

AICON X-RAY


DIG 4 SP 2
DIG/SP 2 ∑D 4
Stats
BNP PARIBAS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Grzegorz Koper 2 3 2 0 1 1 2 33 6 0 0 0 0 2 1 1 5 8 1 2 35 6 3 0 0
Maciej Czechowicz 0 3 0 0 1 0 0 0 1 0 0 0 0 8 0 0 0 0 0 1 0 0 0 0 0
AICON X-RAY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Tomasz Ochnik 7 2 5 2 5 0 2 36 14 2 0 0 0 1 1 0 2 2 0 0 50 0 0 0 0
Agnieszka Dzikoń 7 3 7 1 3 0 0 64 11 0 0 0 1 8 1 0 1 1 1 0 33 0 2 1 0
Zbigniew Martyński 5 2 3 1 0 0 0 75 4 0 0 2 0 6 0 0 0 2 0 0 0 0 1 1 0
Tomasz Rychlica 4 2 4 1 2 0 1 50 8 0 0 0 1 2 1 0 3 0 0 0 100 0 4 0 0
Andrzej Kaznowski 4 2 2 2 0 0 1 40 5 1 0 1 0 8 2 0 0 1 0 0 0 0 4 0 0
Tomasz Woźniak 3 2 1 1 3 0 1 17 6 0 0 2 3 3 1 0 0 3 1 0 0 0 1 0 0
Radosław Papierz 1 3 0 0 0 0 0 0 0 0 0 1 0 4 1 0 1 0 0 0 100 0 3 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error