Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT II
1
3
VS
(20:17, 12:20, 11:20, 11:20)
Share
BOŚ Green Team
Game report
22/82 ATTACK 25/60
1 BLOCK 4.5
1/45 SERVE 3/44
30 OPP. ERRORS 44.5
54 TOTAL 77

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Łukasz Kulas

BOŚ Green Team


PTS 17.5 SP 4 PTS/SP 4.38
ATTACK 13 BLOCK 2.5 SERVE 2

ATTACK%

54.17

SERVE%

14.29
ATTACK

Łukasz Kulas

BOŚ Green Team


ATTACK 13 SP 4
ATTACK/SP 3.25 ∑A 24

ATTACK%

54.17
SERVE

Łukasz Kulas

BOŚ Green Team


SERVE 2/14 SP 4
SERVE/SP 0.5

DIFF%

21.43

EFFI%

-35.71

%

14.29
BLOCK

Łukasz Kulas

BOŚ Green Team


BLOCK 2.5 B1 2
SP 4 B2 1
BLOCK/SP 0.63
RECEPTION

Michał Mendak

PROJEKT II


∑R 17 SP 4
∑R/SP 4.25

EXACT%

82.35

PERF%

11.76

EFFI%

82.35

%

82.35
DIG

Maciej Mendak

PROJEKT II


DIG 5 SP 4
DIG/SP 1.25 ∑D 5
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Jonasz 9 4 9 5 8 0 3 36 25 0 0 0 0 6 2 3 6 5 1 2 53 18 1 3 0
Paweł Kotlarz 6 4 5 2 8 3 3 24 21 1 0 0 0 7 2 0 0 3 1 1 0 0 2 1 0
Maciej Mendak 4 4 4 2 5 4 7 18 22 0 0 0 0 8 1 1 7 3 1 4 50 6 5 0 0
Jarosław Sadowski 3 4 2 0 6 0 4 17 12 0 0 1 0 8 1 0 0 0 0 0 0 0 1 1 0
Michał Mendak 2 4 2 0 0 0 0 100 2 0 0 0 0 7 2 2 12 3 0 0 82 12 0 0 0
BOŚ Green Team
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Łukasz Kulas 17.5 4 13 1 4 0 6 54 24 2 1 2 1 4 7 2 2 2 0 0 67 33 2 0 0
Wojtek Płochocki 8 4 6 4 7 1 4 27 22 1 0 1 0 8 1 1 2 5 0 0 38 13 2 0 0
Radosław Bosek 6 4 5 2 3 0 2 42 12 1 0 0 1 6 2 2 2 5 0 0 44 22 4 1 0
Elżbieta Dalkiewicz 1 3 1 0 1 0 0 50 2 0 0 0 0 10 1 0 0 0 0 0 0 0 3 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error