Game summary

Hala na ul.Felińskiego 15, Boisko A -

(3 vs 6)

AICON X-RAY
3
2
VS
(20:21, 20:14, 20:12, 18:20, 15:3)
Share
PKP INTERCITY
Game report
41/110 ATTACK 25/80
6.5 BLOCK 2.5
11/86 SERVE 0/39
34.5 OPP. ERRORS 42.5
93 TOTAL 70
37

ATTACK%

13

SERVE%

31

ATTACK%

0

SERVE%

Best players
MVP

Tomasz Ochnik

AICON X-RAY


PTS 17.5 SP 4 PTS/SP 4.38
ATTACK 12 BLOCK 1.5 SERVE 4

ATTACK%

52.17

SERVE%

40
ATTACK

Tomasz Ochnik

AICON X-RAY


ATTACK 12 SP 4
ATTACK/SP 3 ∑A 23

ATTACK%

52.17
SERVE

Tomasz Ochnik

AICON X-RAY


SERVE 4/10 SP 4
SERVE/SP 1

DIFF%

50

EFFI%

40

%

40
BLOCK

Zbigniew Martyński

AICON X-RAY


BLOCK 2 B1 1
SP 3 B2 2
BLOCK/SP 0.67
RECEPTION

Tomasz Ochnik

AICON X-RAY


∑R 5 SP 4
∑R/SP 1.25

EXACT%

100

PERF%

80

EFFI%

100

%

100
DIG

Marcin Rzędzicki

PKP INTERCITY


DIG 6 SP 5
DIG/SP 1.2 ∑D 7
Stats
AICON X-RAY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Tomasz Ochnik 17.5 4 12 6 2 1 2 52 23 1 1 4 1 5 0 4 1 0 0 0 100 80 2 0 0
Tomasz Rychlica 9.5 4 8 4 7 0 4 35 23 1 1 0 1 7 1 2 1 3 0 0 50 33 2 0 0
Agnieszka Dzikoń 9 5 7 4 7 0 5 30 23 0 0 2 3 12 3 2 1 5 0 0 38 25 3 2 0
Andrzej Kaznowski 8 4 6 3 6 2 1 33 18 0 2 1 3 10 3 5 4 4 0 1 64 36 2 0 0
Zbigniew Martyński 7 3 5 2 1 3 2 38 13 1 2 0 0 3 1 1 2 4 1 0 38 13 1 1 0
Radosław Papierz 4 5 0 0 1 0 0 0 1 0 0 4 2 9 2 0 0 0 0 0 0 0 2 1 0
Tomasz Woźniak 3.5 4 3 1 4 1 0 33 9 0 1 0 0 8 1 6 1 2 1 0 70 60 1 0 0
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Andrzej Zubrzycki 15 5 13 5 5 1 5 45 29 2 0 0 1 14 0 4 5 4 2 2 53 24 5 1 0
Marcin Rzędzicki 11.5 5 11 4 9 6 1 35 31 0 1 0 1 10 1 2 2 6 1 2 31 15 6 1 0
Maciej Ograbek 1 4 1 1 5 0 0 14 7 0 0 0 0 6 0 0 0 1 2 2 0 0 0 3 0
Dorota Nawrocka 0 5 0 2 9 0 2 0 13 0 0 0 0 5 1 1 3 3 0 2 44 11 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error