Game summary

Wawelska 46, Boisko C -

PKO BP II
2
3
VS
(21:20, 20:15, 12:20, 13:20, 13:15)
Share
PROJEKT II
Game report
30/87 ATTACK 52/125
2 BLOCK 5
5/54 SERVE 1/89
42 OPP. ERRORS 32
79 TOTAL 90
34

ATTACK%

9

SERVE%

42

ATTACK%

1

SERVE%

Best players
MVP

Maciej Mendak

PROJEKT II


PTS 18 SP 5 PTS/SP 3.6
ATTACK 17 BLOCK 1 SERVE 0

ATTACK%

54.84

SERVE%

0
ATTACK

Maciej Mendak

PROJEKT II


ATTACK 17 SP 5
ATTACK/SP 3.4 ∑A 31

ATTACK%

54.84
SERVE

Ireneusz Kotłowski

PKO BP II


SERVE 2/13 SP 5
SERVE/SP 0.4

DIFF%

15.38

EFFI%

7.69

%

15.38
BLOCK

Paweł Juszkiewicz

PROJEKT II


BLOCK 2 B1 1
SP 5 B2 2
BLOCK/SP 0.4
RECEPTION

Michał Mendak

PROJEKT II


∑R 19 SP 5
∑R/SP 3.8

EXACT%

94.74

PERF%

63.16

EFFI%

94.74

%

94.74
DIG

Maciej Mendak

PROJEKT II


DIG 6 SP 5
DIG/SP 1.2 ∑D 7
Stats
PKO BP II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adam Olek 17 5 16 5 10 2 6 41 39 0 0 1 5 13 0 15 6 3 0 0 88 63 2 2
Łukasz Szymaniuk 12 5 9 2 5 2 3 43 21 1 0 2 1 8 4 3 4 9 2 0 39 17 1 1
Ireneusz Kotłowski 6 5 4 3 8 0 3 22 18 0 0 2 0 10 1 6 6 1 0 1 86 43 2 2
Jan Olek 2 5 1 2 5 0 1 11 9 1 0 0 3 3 1 11 3 1 0 0 93 73 2 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Maciej Mendak 18 5 17 2 9 1 2 55 31 1 0 0 2 12 1 11 5 1 0 1 89 61 6 1
Paweł Juszkiewicz 13 5 11 8 16 0 1 31 36 1 2 0 1 13 1 0 0 0 0 0 0 0 0 0
Paweł Kotlarz 11 5 10 5 8 0 1 42 24 1 0 0 1 6 2 1 1 2 0 0 50 25 0 0
Adrian Kowalski 11 5 11 3 6 1 7 39 28 0 0 0 6 11 2 0 0 0 0 0 0 0 2 1
Michał Mendak 5 5 3 0 2 0 1 50 6 0 2 1 3 14 1 12 6 1 0 0 95 63 2 0
Jarosław Sadowski 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 7 8 5 2 2 63 29 1 0
Katarzyna Kwiatkowska 0 5 0 0 0 0 0 0 0 0 0 0 5 6 1 1 2 2 0 0 60 20 1 2
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)