Game summary

Hala na ul.Felińskiego 15, Boisko B -

MAMOBILE
0
3
VS
(9:20, 19:21, 19:21)
Share
PROJEKT TEAM
Game report
16/44 ATTACK 31/77
2 BLOCK 5
2/27 SERVE 1/58
27 OPP. ERRORS 25
47 TOTAL 62
36

ATTACK%

7

SERVE%

40

ATTACK%

2

SERVE%

Best players
MVP

Adrian Augustynik

MAMOBILE


PTS 13 SP 3 PTS/SP 4.33
ATTACK 10 BLOCK 1 SERVE 2

ATTACK%

50

SERVE%

13.33
ATTACK

Piotr Boniecki

PROJEKT TEAM


ATTACK 9 SP 3
ATTACK/SP 3 ∑A 14

ATTACK%

64.29
SERVE

Adrian Augustynik

MAMOBILE


SERVE 2/15 SP 3
SERVE/SP 0.67

DIFF%

20

EFFI%

-6.67

%

13.33
BLOCK

Dariusz Sierpiński

PROJEKT TEAM


BLOCK 2 B1 1
SP 3 B2 2
BLOCK/SP 0.67
RECEPTION

Jarek Bączek

PROJEKT TEAM


∑R 7 SP 3
∑R/SP 2.33

EXACT%

100

PERF%

57.14

EFFI%

100

%

100
DIG

Maciej Tworek

PROJEKT TEAM


DIG 5 SP 3
DIG/SP 1.67 ∑D 5
Stats
MAMOBILE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Adrian Augustynik 13 3 10 3 4 1 2 50 20 1 0 2 1 9 3 5 8 2 1 0 81 31 5 0 0
Patryk Kamieniecki 6 3 5 1 8 1 4 26 19 1 0 0 1 4 1 6 5 1 3 0 73 40 2 0 0
Kamil Gołębiewski 1 3 1 0 2 1 1 20 5 0 0 0 0 5 1 0 1 1 4 0 17 0 3 0 0
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Boniecki 10 3 9 2 2 0 1 64 14 1 0 0 1 5 2 3 3 0 1 0 86 43 1 0 0
Jarek Bączek 7 3 5 0 8 0 3 31 16 0 2 1 5 2 1 4 3 0 0 0 100 57 4 0 0
Maciej Tworek 7 3 6 2 2 1 3 43 14 1 0 0 2 5 5 4 3 1 0 0 88 50 5 0 0
Kuba Korpak 6 3 6 1 10 1 2 30 20 0 0 0 1 4 0 3 2 1 0 1 71 43 2 0 0
Dariusz Sierpiński 6 3 4 1 4 0 0 44 9 1 2 0 3 8 2 6 2 1 2 1 67 50 0 0 0
Monika Tworek 1 3 1 0 3 0 0 25 4 0 0 0 0 8 3 0 0 0 0 0 0 0 2 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error